Wednesday, September 17, 2014

Fixed character

This is my updated version of my character. After a helpful critique my friends gave me a couple of fixes that I could make to fix my animation. He was slipping upward so I made it longer and I also put him in the middle of the sidewalk.

Friday, September 12, 2014

This is my character he is inspired by me but looks nothing like me because I am an awful drawer, but I'm improving. I love his blue sweatshirt because thats what i usually wear.


Making my legs was a lot harder than normal because they were human like and I and to use the starch tool to create bones so his legs did not look like noodles. Also in a design flaw I did not attach his feet to his legs are I had to pin his feet to his legs.




I further learned how to create keyframes easier. Also the starch tool will definitely come in handy later because I am sure that we will be crating more human like creatures. Another thing i learned how how to time each step of my character and also how to line him up with the sidewalk. One of my main difficulties was making his legs not look like noodles. If i could change anything i would not make him a human. But overall i fell he looks pretty good.



Wednesday, September 3, 2014

Business Worm

This is my business worm. This was by far the hardest animation project i have done so far. The finished product may look simple but the process was very tedious and there was a lot of tiny steps that made the project longer and harder.